Mittwoch, 15. August 2018

NVIDIA Launches Turing for Real-Time Ray Tracing


NVIDIA’s Greg Estes describes highlights of CEO Jensen Huang’s SIGGRAPH 2018 presentation, where he unveiled the NVIDIA Turing GPU architecture and NVIDIA Quadro RTX, the world’s first ray-tracing GPU. https://nvda.ws/2vIZwow https://ift.tt/2KV6cVH NVIDIA August 14, 2018 at 05:07PM

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